Vray 3.25 for C4D
VrayGTR-RICHart-final3.png (602.3 KiB) Просмотров: 2004
Announcement of open VRAYforC4D 3.25 beta September 2015,
Free upgrade to v3.25 for new bought licenses (starting August 15th)
Dear Users,
we are glad to give you here some first public infos on the new forthcoming VRAYforC4D v3.25 version that is worked on atm and in intense beta testing. This version is based on the newest official V-Ray core 3.25 from our partners Chaosgroup, and brings many important enhancements and features. It is the biggest update for VRAYforC4D since v1.0.
Respecting an often expressed user wish,from now on the version numbering of the render plugin and the V-Ray core will be synchronized, this will better show which V-Ray core is running.*) so even though the last version was called v1.9 (V-Ray 2.55), the forth coming next version will be named more correct “VRAYforC4D 3.25″.
about 4.5 months ago we did get the access to the Chaosgroup V-Ray 3.x core, and the development runs very good so far. the beta is already stable usable, and our beta testers test it since some months. The new v3 features are currently added step by step. The new VRAYforC4D v3.25 version will introduce all in c4d possible features known from Max or Maya V-Ray versions.
There will be a main v3.25 release later this year, followed by 1 -2 service packs, bringing additional v3 based features.
As we know you all wait for it and want to use and test it as soon as possible, we are happy to announce also that we will introduce an open beta testing phase for all VRAYforC4D users, starting in September 2015, with a 3.25 version that runs on MAXON Cinema4d v16 and v17 versions. (final release will run from c4d v15-v17). It is possible to run V2.55 based version along with the 3.25 based version, so you can have both installed at the same time.
here an overview of the features that are part of the 3.25 version:
New great V-Ray 3 render speed. faster ray tracing and render performance; all parts of V-Ray had been greatly optimized using state of the art ray tracing technology. you see the same render speed as in newest V-Ray Max3.25
New progressive sampler rendering: see your render within seconds instead of waiting for buckets
Dynamic Bucket splitting
New default universal render setup for path tracing (BFLC) and IRLC based work, which eliminates the need to set or tune any light or material subdivision, or DMC settings (all done by the V-Ray core). biased and unbiased ray tracing methods for choice.
Fast IPR window (interactive preview render): based on V-Ray RT v3 (cpu or gpu for choice)
V-Ray RT production rendering in picture viewer and editor
RT Lightcache support
multifacetted GTR BRDF (ggx pro with tail control)
Min shading rate (can replace subdivision control within one single slider)
v3 max ray intensity setting (can speed up rendering)
Lot faster hair, grass & fur rendering
Lot faster instance and proxy rendering
Embree 2.3 (also dynamic geometry like displacement ,hair, mb, proxies)
Probabilistic light sampling:a lot faster rendering with huge number of area lights
Render masks
V-Ray Clipper (make easy render time sections of objects or groups of objects)
Reflection/refraction sets (include /exclude lists)
New Object based and unbiased/raytraced (still fast) subsurface scattering option in SSS2 mat and channel, RT compatible
V-Ray Skin material
V-Ray Volume material
New static displacement options (faster)
Udim textures**
Tiles exr and tiff loading (load /unload buckets of bitmaps on demand to save ram)
Open exr2
Separate light select layers for render elements (V-Ray light select)
Deep image saving
Sampler-Info-Tex shader as in V-Ray Maya, to read out scene data and use for shading
OSL shader and OSL material
New disk area light
V-Ray frame buffer,with ICC, .OCIO, LUT, .cube, interactive burn,exposure,highlight, color balance controls (for sure in windows, for OSX depends yet on the V-Ray sdk, for OSx it might come in SP)
Lens effects
New vrmesh export, with all features, animated vrmeshes, hair and particles in vrmeshes
Vrscene node (loading external vrscene files on render time)**
Vray metaball surface,
Open subdiv support
Additional vray shaders (vray curvature, vray ray switch, vray user data color, vray user skalar, bercon noise)
Clip opacity feature for faster cutout alphas
Optimised volume rendering
New LC feature for animation
Support for OpenVDB, Field 3d and Vray Volume grid**
Improved translucency in 2 sided mat
New Dr features (add & release nodes while render, exclude local machine from render)
Cache geometry and textures**
Quick setup
Simplified user interface (optional like vray 3 max)
Faster material & shader preview & GUI
Support for V-Ray stereo cameras
Support for 6×1 cubic stereo VR cameras (for Oculus Rift use p.e
https://www.oculus.com/en-us/rift/)
New Spherical Panorama stereo camera
Support for sub folders in c4d search paths
Bitmap aperture & optical vignetting in V-Ray physical camera
Shademap support for stereo images(speeds render up)
OGl resolution options for bitmaps in editor
V-Ray presets, V-Ray tool bar
V-Ray Node based Material editor (in SP)
MAXON Team Render still image splitting support
We hope you like the feature set. you can ask us more in the official VRAYforC4D forum
Of course beside features we also worked to solve all reported bugs and issues to have a very stable 3.25 release. please note that this is not a full feature list but a round up or overview what can be expected in the v3.25 release and its service packs. The exact 3.25 feature list can slightly vary from this overview.
We also announce that all customers buying a VRAYforC4D 1.9 /V-Ray 2.55) version now (starting with August 15th 2015) are entitled to get a free VRAYforC4D 3.25 update. Any reduced price update options from past to “2.0” will of course apply for 3.25. so any investment done today is saved for version 3.25.
There is also a new you tube channel of VRAYforC4D where we will show you v3.25 features step by step:
and here a first sneak peak preview video on new progressive render and IPR (V-Ray RT)
http://forum.vrayforc4d.com/index.php?threads/17569/#post-129451http://www.evermotion.org/articles/show/9674/vrayforc4d-3-25-announcedhttp://3dtools.info/vrayforc4d-v-3-25_info/